| Redefining
'niche' market |
|
Who We Are
The Impossible Dream is a group of experienced
roleplayers, and partakers in sundry other games,
who have brought their varied talents and conflicting
personalities together to create and run new games,
with a focus on the original and—failing
that—the bizarre. At conventions, we are
supported by woodelf and crew. If you happen upon
them, see if you can sit in on a game. You'd be
surprised how many we can squeeze in.
|
|
| |
|
Why We're Doing
This
Well, part of it is, admittedly, how many roleplayers
haven't wanted their own RPG company
at some point or another? But it's more than that.
We believe that we have some fresh ideas to add
to the RPG collective, and want to go about it
in a more-formal way than just putting some things
on a webpage. We also specifically didn't
want a company, in the formal economic sense of
the term -- we're aiming more for something like
an artists' commune (well, except that we all
have day jobs). So, while we'd love to make some
money doing this, it's not very high on the priority
list, while political and philosophical motives
like furthering the open games movement and stretching
the bounds of what constitutes an RPG are.
|
|